changelogs:2025
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changelogs:2025 [2025/05/24 02:30] – some_random_idiot | changelogs:2025 [2025/07/02 14:24] (current) – some_random_idiot | ||
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+ | |||
+ | ===== 02/07/2025 ===== | ||
+ | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | * Updated advanced duplicator 2. This should fix the ACF-3 baseplate conversion bug and some jankiness when uploading stuff. | ||
+ | * Buffed Raising the Bar stunstick charge damage to 400 maximum. | ||
+ | </ | ||
+ | |||
+ | ===== 07/06/2025 ===== | ||
+ | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | * Added Original, | ||
+ | * Added Direct Hit, | ||
+ | * Added Black Box, | ||
+ | * Added Rocket Jumper, | ||
+ | * Added Liberty Launcher, | ||
+ | * Added Cow Mangler, | ||
+ | * Added Beggar' | ||
+ | * Added Airstrike, | ||
+ | * Added Shotgun, | ||
+ | * Added Buff Banner, | ||
+ | * Added Gunboats, | ||
+ | * Added Battalion' | ||
+ | * Added Concheror, | ||
+ | * Added Mantreads, | ||
+ | * Added Reserve Shooter, | ||
+ | * Added Bison, | ||
+ | * Added BASED Jumper, | ||
+ | * Added Panic Attack, | ||
+ | * Added all-class melees, | ||
+ | * Added Shovel, | ||
+ | * Added Equalizer, | ||
+ | * Added Half-Zatoichi, | ||
+ | * Added Disciplinary Action, | ||
+ | * Added Escape Plan, | ||
+ | * Afterburn mechanic, | ||
+ | * Marked for death (kinda unfinished but I need to do another class to know for sure how to write a shared function for it), | ||
+ | * Crits and minicrits | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 05/06/2025 ===== | ||
+ | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | * Power armor speed now scales with its protection value. Try mixing armor pieces to get an optimal combo. | ||
+ | * Disabled HL:Source weapons that come with Garry' | ||
+ | * Smokey particle when a thing dies from burn. | ||
+ | * Blood mist when something dies from explosive. | ||
+ | |||
+ | ==== Bugs ==== | ||
+ | * Kick no longer tries to parry parented entities. | ||
+ | * Invalidate clientside gore cache after a certain period to prevent memory hog. | ||
+ | * Possible fix for inaccurate goring. As in applying explosion effect on bullet kills for example. | ||
+ | |||
+ | ==== Miscellaneous ==== | ||
+ | * Optimized collision hotspot' | ||
+ | * Adjusted hotloading method to maybe reduce instances of timeouts? | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 04/06/2025 ===== | ||
+ | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | Power armor damage resistance reduced across all variants by 1/3 of its original value. | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== 26/05/2025 ===== | ||
+ | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | * Added Team Fortress 2 Rocket Launcher and Market Gardener. | ||
+ | * '' | ||
+ | </ | ||
+ | |||
+ | ---- | ||
+ | |||
===== 24/05/2025 ===== | ===== 24/05/2025 ===== | ||
<WRAP round box> | <WRAP round box> | ||
+ | ==== Features ==== | ||
+ | * Better Stim Discharge particles. | ||
+ | |||
+ | ==== Bugs ==== | ||
+ | * Fixed ARC9 crosshair going wonky when using UBGL. | ||
+ | |||
==== Miscellaneous ==== | ==== Miscellaneous ==== | ||
- | Slight optimisation to ARC9 during idle and shooting. | + | * Slight optimisation to ARC9 during idle and shooting. |
+ | * Updated LVS Framework. | ||
</ | </ | ||
changelogs/2025.1748053845.txt.gz · Last modified: by some_random_idiot